
The penalty to Strength might not matter depending on the specific build, so the bonuses to Dexterity and Charisma can still work for a Hunter.


Another ideal choice, this race also gets a +2 bonus to any Ability Score you want, plus handy abilities like Orc Weapon Familiarity and Orc Ferocity. Add a +2 to any Ability Score when starting a Hunter with this race, and other abilities like Keen Senses and better resistance to enchantment school spells make a Half-Elf one of the best choices. A penalty to Strength and bonuses to Charisma and Consitution make this a feasible but mediocre choice. This Hunter could specialize in archery and have more Arcane talents. The Dexterity bonus is useful, but the Intelligence bonus and Constitution penalty aren't as useful. However, this race takes a penalty to Constitution so this Hunter would be of the less likable sort. One of the best choices available, Dwarves have bonuses in the right places, Wisdom, and Constitution. The role-playing potential is worth it anyway, so it's a bonus that there are plenty of choices of Dhampir Heritage choices that include Strength, Wisdom, and Dexterity. They also have some handy spells, so don't discount this race for being too pretty. Known for their Charisma, which Hunters don't need, there are some choices for Aasimar Heritage that include bonuses to Consitution, Wisdom, and Dexterity. Some Hunters are smart, but it's not a statistic this class can use unless your Hunter is interested in some kind of Arcane spellcasting or being able to use magical devices. Entirely a matter of choice, as an urban assassin build might need to be more likable, but many Hunters spend a lot of time in the wilderness and are known for their indifference to basic hygiene, proper clothing, or even daily eating habits. More hit points are always better, and although this isn't one of the Hunter's core Ability Scores it makes sense for this type of class to have a high Constitution. A Hunter who wants to do more damage with melee weapons will have a stronger Strength score. You might want to opt for a stronger or tougher Hunter depending on the build, but an archer or a sneaky character will prioritize Dexterity. They have limited spells, although they aren't a casting class they have some healing and support abilities similar to a Cleric or Priest.

Hunters depend on this Ability score for their Nature and Religion lore checks.
